How to Make a Gear Plan

I’ve just hit 70 with another alt, my night elf priest Siha. She’s currently a Holy DPS spec, running a Surge of Light/Imp Divine Spirit build (32/29/0) which allows her to do reasonable DPS and still contribute good healing if we’re short on healers.

Of course, gearing up an alt at maximum speed is always an interesting challenge; as I worked on my gear wishlists for Siha, I streamlined a mental process I’ve been using for all my high level alts.

Here’s how the process works. At each “phase” of gearing, go through an item database (like WoWhead or WoWDB) and some gear lists for your class, and pick the most desirable items in each slot. Work out what you have to do to get that item, and break it down into component parts if it involves farming a lot of mats, transmute or tailoring cooldowns, and so on. Managing your cooldowns is especially important – there’s nothing worse than farming up all your mats, and then realising you have to wait over a month to get all your cloth transmutes done. So if your gear needs primal mights, or spellcloth, or something similar, then start your transmutes while you’re still levelling.

Phase 0: Set your goals
Do you want this character to be:

  • a raiding alt or new main?
  • a PvE alt for more relaxed play (ie 5-mans, daily quests, solo play, etc)?
  • a PvP bunny?
  • a farming powerhouse?

You want to complete this phase well in advance – not only does it tell you what kind of gear you should go for (resilience? Stamina? DPS stats?) it will also help you pick tradeskills, and it will largely dictate how serious you are about gearing up hard. If you’re only levelling a mage for relaxed PvE play, you’re not likely to blow a thousand gold on the mats for a [Belt of Blasting], are you?

Phase 1: Up-front acquisitions
This phase covers gear you can get within a day or two of hitting 70. It includes:

  • BoE blues and epics from the Auction House
  • Crafted epics you’ve made or had crafted for you
  • Honor-bought PvP gear, if you’ve been PvPing while levelling (which most people don’t, at least not in amounts large enough to buy the gear you want)
  • Reputation rewards from factions where you’ve already got the rep while levelling (eg the PvP blues you can buy at Honoured from various TBC factions)

Phase 2: Guaranteed acquisitions
This phase covers gear that you know you’ll be able to get; it’ll just take time:

  • Badge purchases
  • Arena-bought gear
  • Honor-bought gear
  • Reputation rewards

Phase 3: Long-term plan
This is probably only necessary for characters that will be raiding or instancing heavily; it basically covers best-in-slot gear from raid and instance drops. Of course, many badge purchases and crafted items are awesome and will not be replaced by anything you’re likely to pick up from raiding or instancing, unless you’re in an endgame guild.

Phase 4: Maintenance
The final stage is just to keep an eye on your gear plan for each phase, and don’t be afraid to adjust the plans when something off your Phase 2 wishlist gets superseded by a lucky raid drop from your Phase 3 wishlist.

The Achievements system is awesome!

Note: This post contains spoilers for Wrath of the Lich King.

This post could also be titled “I’m never going to run out of things to do”.

Upon loading into WotLK for the first time – and oh, I was bouncing in my chair! – I set about checking out some of the banner items for Wrath of the Lich King. Unfortunately, Inscription and the barber salons haven’t been implemented into the game yet; the next thing that caught my eye was the new Achievements system.

I’ve long wanted something like this, some way of measuring all the things us explorer-types (and rabid completionists) do for kicks. Star Wars Galaxies had badges; Lord of the Rings Online had titles; WoW had… nothing. Until now.

Continue reading The Achievements system is awesome!

I feel lucky!

…very, very lucky!

Thanks to a kind and generous friend, I have a Wrath of the Lich King beta key in my hot little hands.

This isn’t going to become an All WotLK, All The Time blog, but you can definitely expect some beta content around these parts. ;-)

Change is afoot.

Firstly, apologies for the week-long silence – I’ve had family staying with me, and computer time has been rather limited.

Note: This post contains spoilers for Wrath of the Lich King.

So, the WotLK beta is open, and there are a lot of changes coming to light. I need to spend some time thinking before I post anything substantial, but for now let’s look at a few points relevant to pallies, particularly holy pallies. I’ve boldfaced the really notable stuff of interest to endgame healadins. Observe the giant nerf to Blessing of Salvation. I’m trying not to knee-jerk QQ about it – it can only really be analysed in the context of WotLK gameplay and game mechanics – but man, that’s a complete evisceration.

Continue reading Change is afoot.

A Raiding Paladin UI

I’ve been meaning to make one of these posts for ages, so here goes:

A Guide To My UI

First up, here’s a shot of my UI, full-size, for comparison’s sake. Note that I’ve resized it down to 1200×750, so you can actually see it onscreen; I play at 1920×1200.

Now, let’s take a look at it piece-by-piece:

Sailan's UI

1. FuBar and a whole swag of FuBar plugins. This provides me with configuration menus for a lot of my other addons, and informational displays on all kinds of things (reputation progress, bag space, who I’m set to assist, and lots more). Similar to TitanBar, but much less memory-intensive.

2. BunchOfBars, my raid frames. Excellent for healers, this mod is compatible with the LibHealComm-3.0 library (which means, in practice, that you can see incoming heals being cast by other healers if they’re using BunchOfBars, Grid, VisualHeal or similar mods).

3. PallyPower, a blessings manager for Paladins that allows you to set Greater Blessings by class and single Blessings by individual, and then recast your set blessings repeatedly with just a few mouse clicks. Even better, the config allows you to set blessings for other pallies in the raid too, making sure that every blessing is covered and no-one’s doubling up. Almost essential for pallies.

4. ag_UnitFrames, also known as AGUF, which I use for my party frames…

5. …and AGUF again for my unit frames. Here you can see that on the left of my action bars, I have my own unit frame; above it is my focus frame, and above that is the target of my focus unit. On the right of the action bars is my target’s unit frame, above that is my target’s target, and above that is the target’s target’s target. (Confusing, yes? In practice: if I have the MT targeted, he’ll be my target, the boss will show above him as the MT’s target, and then the MT will show at the top as the boss target. If that top bar changes to another player, it means the MT has lost agro and someone else needs some healing – usually urgently. ;-)

6. Informational bars. The top two are PallyTimerFu, below them are main tank and tank target displays, courtesy of oRa.

7. Action bars! Trinity Bars 2.0. Others swear by Bongos or Bartender, but I love Trinity, despite the fact that it’s not an Ace mod. What I love about it more than other action bar mods: you can set each bar’s number of buttons individually, which means I can have a five-button bar here and a ten-button bar there with no problems. It also has some neat other features, as you’ll see:

7A: These are my “use in combat” consumables: health and mana pots (and various specialty variants), healthstones and charged crystal foci, bandages.

7B: My main spell bars. The square buttons at the top are activatable effects (mostly trinkets, with a macro and a cooldown spell for good measure). The round buttons below them are spell buttons. Yes, pallies have a lot of spells – and that doesn’t even include those spells that are bound to keypresses only, with no position on the actionbars. (Again, something handled by Trinity.) The class bar of auras is positioned vertically down the left side.

7C: My “tank emergency” bar. This bar is set, via Trinity, so that all spells on it are automatically cast on my focus, regardless of who I have targeted. I’ll usually set focus on someone likely to need emergency heals – usually the tank, sometimes someone else with a critical role. The bar has my “holy shit” heal macro, cleanse, Blessing of Protection and Lay On Hands, which means if I see the essential person is in trouble I can get a one-click heal onto them without having to acquire them as a target first. On Australian latency, that can be a wipe-saver.

7D: Miscellaneous crap. Mount macro, hearthstone, tradeskills, food/drink/elixirs, that kind of stuff.

8. ElkBuffBars for buffs and debuffs. Buffs go to the left of the minimap, debuffs and weapon buffs go to the right (although I don’t have any in this screenshot).

9. The minimap, as repositioned and squarified by SimpleMiniMap.

10. Chat windows, managed by Prat. As a guild leader, raid healing lead and master looter, I use a lot of chat – as you can imagine. I manage this by splitting different channels into different windows. The left-most window is for guildchat, officer chat, and custom channels (healer channel, tank channel, some server-wide custom channels, etc). The middle window is for raidchat, party chat and battleground chat. The right-most window is for general chat, trade chat and whispers – ie, it’s the one I can usually safely ignore unless I hear the ‘whisper’ alert sound.

Others: You can also see a Recount window open to ‘healing done’ on the right hand side of my UI. Normally I don’t have Recount open, but this screenshot was taken during a PuG raid and I was curious to see how I rated compared with the other healers. (Top on healing, top on overheals – such is the price of Aussie latency! ;-)) I also use a number of other addons that aren’t really visible on my screen, but I still wouldn’t want to play without them. These include:

  • ItemRack inventory manager (not an Ace mod). Others swear by Closet Gnome or Outfitter, but I still prefer ItemRack.
  • BigWigs raid boss warnings, and its 5-man cousin LittleWigs.
  • ACP Addon Control Panel, for activating and deactivating addons without having to log out.
  • ClearFont2 font changer.
  • SunnViewport, for the black section underlying my chat windows.
  • AtlasLoot loot reference mod.
  • Cartographer: the best map addon ever.
  • Quartz casting bar.
  • BankItems and Possessions inventory managers, great for those of us who are packrats. BankItems is better for browsing what you have on a character, Possessions is better for searching by text string when you know you have something, you just don’t remember where you put it (or which alt you mailed it to).
  • Parrot: scrolling combat text of awesomeness.
  • TradeSkill Info: a handy browser of tradeskill recipes, filterable by name, profession, what your characters know, etc. Very useful for looking up crafting mats.
  • TankPoints helps you assess tanking gear by giving each item a points value based on how much effective health it grants. Invaluable for tanks and occasional tanks.

There are others I use, but those are the awesomest – the ones I wouldn’t want to do without.

You can always use more +heal!

Now that the “media blackout” has been lifted, I’m happy to announce a new project I’m involved with:

Plus Heal is a new community for healers of all stripes. Founded by Matticus of World of Matticus, the admins are Matt, Auzara (of Chick GM) and yours truly. We’re joined by a great mod team with some familiar faces: Anna of Too Many Annas, Lume of Lume the Mad, Nuetralise of Spirit is Your Friend, and Wynthea, also of World of Matticus.

It’s a very young community, so of course it needs more content, but I’m confident it has the potential to grow into a useful resource where we can all learn to be better healers. Hope to see you over there. ;-)

Some RSS Feed Issues

Okay, it’s been brought to my attention that the feed from Banana Shoulders often comes out as badly-parsed gibberish when viewed via LiveJournal’s internal aggregator. No-one else has reported a problem, but if you’re having issues with reading the Banana Shoulders feed, please let me know via the comments. In the meantime, I’ll try and get the issue fixed so that my Livejournal readers don’t have to put up with the gibberish they’re getting now – they deserve the same gibberish the rest of you get to see!

Azeroth: what a strange little planet!

As linked by Leafshine: James Wallis, a very smart and entertaining fellow (for whom I once had the privilege, briefly, of working) recently gave a presentation on the geophysics of Azeroth.

The video is visible at Leafy’s blog; the results are quite surprising. Did you know, for instance, that Azeroth is about twelve kilometres in diameter and about five hundred times as dense as lead? And you might be surprised at what really causes lag…

Well worth a viewing or two.

Power Levelling? Why Yes!

I’ve been levelling an alt lately, mostly keeping a friend company while he tries out a new class. We haven’t been following any levelling guides, but we’ve still managed to belt through the levels very fast – I did nearly sixty levels in less than three weeks of real time, which is pretty good for someone not playing twelve hours a day. And it’s especially good for me, who gets bored easily and is possibly the Slowest Leveller Ever.

I’m far from a pro at speed-levelling, but here are some tips. Note that they generally assume you a) have a level 70 main, with reasonable resources, b) have friends who’ll help in your endeavours, and c) are interested in levelling fast (trying to be ready for the next expansion, or catching up to a friend’s character, or even just Skipping All These Zones I’ve Played To Death Before).

This is far from an exhaustive guide to how to level faster than previously thought possible; for that, you want to look for a levelling guide (Jame’s guide for Alliance or Horde is available free, and may be a good starting point). This is just a list of tips learnt while levelling – either things I’ve learnt the hard way, or things I’ve been taught by those wise in the ways of fast levelling.

Summary

  • In Azeroth, do instances once each, for a complete run-through of the quests, and repeat-clear a select few for excellent grinding XP
  • In Outland, do instances once each if you want to, but they’re much less attractive.
  • Don’t do drop quests.
  • Buy quest items any time you can.
  • Know quests that work together well.
  • Use time wisely.
  • Don’t burn out!

Pre-60 Instances:
Do instance quests whenever possible, as soon as the instance quests open up, and make sure you have all the quests before you go in. Instance quest XP is huge all the way to level 70; an old-world instance plus its many quests is likely to be worth an entire level, probably more. Check WoWhead, or Google for instance guides, or look at blogs like this one for instance quest checklists.

However, it’s not worth going into an instance multiple times just to do one or two quests each time.

Don’t take repeat trips into instances, unless they’re easily and quickly grindable. Two premier candidates here: The Stockades, which you can do from mid-teens through to high twenties, and Scarlet Monastery Cathedral, which you can do from level 25 through to level 40. Beg a 70 friend to AoE grind you through – your best bet is a mage (preferably frost for the added control and survivability, but fire is fine too) or a paladin with decent tanking gear.

As a guide: a 70 paladin with reasonable tanking gear can clear SM Cathedral in three pulls (the bottom, the top, and the Cathedral itself), or four if they’re feeling delicate. If they’re prot, they won’t need help; if they’re holy in tanking gear, they’ll need heals and some DPS from one of the alts they’re powering through. You can do four or five full clears of SM Cathedral an hour, which will net about a level an hour for all four alts in the party. (This is assuming a party composition of: level 70 mage or pally, lowbie healer, lowbie DPSer, fill the last two spots with any friends who need the XP.)

You can apply the same sort of farming principle to Stockades, or similar instances. What you’re really looking for, when picking an instance to farm, are: not too many caster mobs (as they’re a pain to bunch up for AoEing down), lots of mobs in close proximity, and preferably a layout that makes it easy to gather up large swathes of enemies and bring them back to your party for convenient disposal.

Looking at other instances where you can do this sort of thing, Shadowfang Keep is a decent alternative to Stockades, and is more convenient for Horde players ;) Wailing Caverns is way too spread out, Blackfathom Deeps has too many casters, I can’t even remember what’s in Razorfen Downs or Kraul but no-one ever goes there anyway, Ragefire Chasm is a wee bit inaccessible for Alliance (and Horde players will outlevel it fast), everyone hates Gnomeregan (although the mobs are probably a pretty good choice for AoE farming), Uldaman’s not a bad choice but it won’t last much longer than SM anyway, and Zul Farrak mobs are way too caster-heavy and have a nasty tendency to poly the tank (thereby getting the rest of the party killed). Around the Zul’Farrak level the XP-per-hour rate starts dropping as mobs take longer to kill, so it’s not really worth “farming” somewhere like Maraudon or Sunken Temple for XP.

Don’t Do Drop Quests
Drop quests can be okay if you’re soloing, but if you’re grouping, it just takes way too long to kill the number of mobs necessary to get drops for everyone. Outside of instances, quest XP far outstrips kill XP; you’re much better off doing two kill quests in the same space of time it’d take you to do one drop quest.

The exception are those drop quests which have a near-100% drop rate, and/or lead on to a really valuable quest chain.

Buy XP
Any time you get a quest which requires items purchasable on the AH (or from vendors), do it straight away. Don’t farm for drops, just buy the items if you don’t already have them stashed on a banker alt. These include, but are not limited to:

  • Cloth handins. Five cities, three stacks of cloth per city; wool in the mid-teens (I think you can get it around level 12-14 now), silk in the late 20s (I think level 26), mageweave around level 40 and runecloth at level 50. Each type of cloth handin is worth a good half-level, and it’s a quick and easy boost to run around all the cloth quartermasters while you’re on the phone or waiting for dinner to cook. Make sure you don’t skip a cloth type, because you have to do each type to be able to do the next one, and they are worth it for XP.
  • Recipe quests. For example, on Alliance side there’s a recipe quest or two in Westfall, one in Redridge, one in Duskwood, one in Southshore. Buy the meat, hand it in; it’s XP for no work at all.
  • Ore collection quests. You can hand in bloodstone ore in Booty Bay to fix a cookpot, and there are others like it. Do it!
  • The Green Hills of Stranglethorn. Don’t farm, or wait to see if they drop while you quest in STV – just hit the AH and buy a complete set of pages. They’re really not all that pricey. One daily quest on your 70 will pay for all the pages you need (and probably cover half of your levelling buddy’s pages as well).
  • Argent Dawn handins in Light’s Hope Chapel. Available at 55, these involve handing in 30 Savage Fronds, Dark Iron Scraps, Crypt Fiend Parts, Cores of Elements or Bone Fragments. You’ll probably have to buy at least some of these, but it’s worth it; these five handins are another half a level between them, and at 55 that means something.
  • Pristine Ivory Tusks and Oshu’gun Crystal Fragments to the Consortium at Aeris’ Landing in Nagrand. Available at level 64 or 65 until you reach Friendly reputation, having 10 fragments and 3 tusk pairs in your bag when you hit Nagrand is a quick boost over over 20K xp, and they’re easily bought off the AH.

Identify Fast Streams of XP
There are certain areas in the world where you can combine multiple quests for really quick XP, where the quest progression flows really smoothly and you really don’t waste much time in transit or pointless killing at all. Some examples:
– Chillwind Camp, for Alliance; the first half-dozen Western Plaguelands quests around Andorhal and the Scourge cauldrons.
– Un’goro Crater. Just kill anything you see; odds are, you’ll have a quest for it.
– Nagrand, ditto.
– Duskwood (for Alliance); there are multiple simultaneous quest chains.
– There are plenty of others; what are your favourites?

Make Use of “Dead Time”
There’s a fair amount of timewasting we all go through in front of a computer. Keep a WoW client open in the background and do stuff that doesn’t need attention – Fed-ex/delivery/message-bearing quests are a perfect example; you only need to pay attention to WoW for fifteen seconds (to hand in the quest, pick up the next quest, and get back on the griffon) every five minutes or so, but some of these quest chains are absolute goldmines of XP for no real work at all.

Note that for optimum XP return, this sort of thing should be done when you wouldn’t otherwise be playing – while you’re cooking dinner, or on the phone, or watching a DVD.

Don’t Burn Out
Playing this “hard” can lead to fast burnout, which is worth avoiding. WoW isn’t supposed to be work, after all. Work out times at which you’re going to stop and smell the flowers, and for those select brackets, quest in the relevant zones. Perhaps you particularly like the Wastewander quests in Tanaris (though I can’t imagine why you would), or you love the quest chains in Duskwood, or some such. Pick a few brackets like this throughout the levelling curve, and make sure to play through the quests properly. This helps you learn your character as you go, and also helps provide a bit of a relaxation break from the go-go-go pace of three levels a night.