The Fire Festival is here!

So, the Midsummer Fire Festival has just started, and it’s been newly revamped with the kind of content familiar to those who played around with last year’s Hallow’s End and Brewfest holiday festivals. There’s lots of flavourful fluff and some nifty non-combat rewards.

Rather than write up a guide myself, I’m just going to provide a few good links:

Enjoy! I’m off to bed, and when I get up I’ll be going to set myself on fire!

What Would You Change?

So. If you had access to Blizzard’s devs for a day, and you could make any one change in WoW – trivial or significant, but not game-transforming – what would you pick?

I have a few favourite answers to this question, but I’m interested to hear what everyone else would pick, too. I’ll post my answers in a few days.

Worst Phishing Attempt EVAR

So, I got this in my mail today, from “WOWgmEU@blizzard.com”:

Subject:WoW Blizzard Europe – Personal Info verify

Greetings,

We are writing to inform you that we have bad Personal info. To refresh you Personal info fallow this link: [redacted, but it certainly weren’t blizzard.com or worldofwarcraft.com]
Please do not reply to this email as you will receive an automated response.

Seriously, they’re not even trying any more, are they?

Link Round-Up II

Some useful links for your day, in bite-sized chunks:

Bre of Gun Lovin’ Dwarf Chick has a very useful list of pre-raid gear guides, by class and spec. She’s kieeping it updated, too.

Seri of World of Snarkcraft has a great guide to reputations. It’s aimed at priests, but there’s a very useful roundup of all the major Northrend factions in there as well. Wynthea over at World of Matticus just made a similar post, too, so between those two your rep-guide needs should be covered.

Last week, Anna of Too Many Annas posted a great rant about why dual specs aren’t the answer to healer DPS woes. I echo that — when I gripe about holy paladin DPS, people feel compelled to point out that healers shouldn’t be able to do great DPS. All I want, though, is parity with the other freshly-DPS-buffed healing specs.

There’s a meme circulating the WoW-blogosphere at the moment: the noble and virile Ratshag, of Need More Rage tagged me to answer: who was the first commenter on your first post? Well, my first commenter was my old friend Leafshine, welcoming me to the ranks of WoW bloggers. It’s his fault that I’m WoW-blogging at all, in fact.

Although I love healing, it’s not without its problems and frustrations. This thread on the official forums (relinked from a recent post by Anna) does an excellent job of summarizing the main frustrations of the role.

New Blog Recommendation: I’m really enjoying Binary Colors, from a RPing paladin on Feathermoon-US. I don’t RP in-game, although I do think about how in-game events would affect my characters, and I’m a veteran player of pen-and-paper RPGs. Binary Colors is, I’m finding, insightful and interesting and funny.

Quick Podcast Pimpage

I’d just like to take a moment enthuse about a new podcast on the WoW blogging scene: Twisted Nether. It’s hosted by Fimlys of Asleep at the WoW, and Breana of Gun Lovin’ Dwarf Chick, and it focuses on news from the WoW-o-sphere and the WoW-blog-o-sphere. Fim and Bre are always worth listening to, and in combination they’ve produced a very enjoyable podcast. It’s four episodes in so far, and I’m looking forward to more.

Instance Quest Checklist: Sunken Temple

With the accelerated levelling curve introduced in 2.3, it’s quite common to only do an instance once as you’re levelling an alt. So, naturally one wants to knock off all the quests you can – this series aims to provide a quick one-stop guide to getting ready for pre-Outlands instances.

It may be out of order, but let’s start with Sunken Temple, since I’m just about to do it on an alt. Note that this guide is Alliance-centric; I haven’t discussed Horde quests yet, although I hope to expand the guides to include Horde quests later.

Instance Quest Checklist: Sunken Temple

The Temple of Atal’Hakkar, better known as the Sunken Temple, is an instance full of trolls and dragonkin in the Swamp of Sorrows. It’s a level 49-55 instance, although you can get all the quests for it by level 48.

Lore-wise, it fits nicely between Zul’Farrak and Zul’Gurub; the ongoing storylines largely revolve around the struggle between the minions of Hakkar the Soulflayer to bring him back to the world, and those who oppose them.

Quests

These are the quests you should have when entering the Sunken Temple:

Jammal’an the Prophet

  • Quest level 53, requires 38 to get.
  • Given by the Atal’ai Exile in the Hinterlands (the friendly troll trapped in Shadra’Alor) to kill Jammal’an and loot his head.
  • No pre-requisites.

Into the Temple of Atal’Hakkar

Haze of Evil

The God Hakkar

  • Quest level 53, requires 40 to get.
  • Given by Yeh’kinya in Tanaris, this quest requires you to fill the egg of Hakkar after defeating his avatar.
  • There is, of course, a chain before this, and it’s tiresome:
    1. First up, Yeh’kinya gives you Screecher Spirits, a quest to go and kill vale screechers (windflayer-type mobs) in Feralas and then use a stick on them and talk to their manifested spirits.
    2. Then Yeh’kinya sends you into Zul’Farrak to get the Mosh’aru Tablets off two bosses in there.
    3. Then he sends you off to the Hinterlands to go steal the Ancient Egg from Jintha’Alor, which is a lot easier since the mobs are no longer elite, but it can still be tough, so take friends
    4. Then finally Yeh’kinya gives you The God Hakkar.

Secret of the Circle and Into the Depths

  • Quests are level 51, require 46 to get.
  • Both are given by Marvon Rivetseeker in Tanaris; one requires you to get the urn out of the idol in the centre of the Temple, and the other is just handed in at the Idol.
  • It’s not technically a quest series, but you do have to do the following quests before Marvon will offer you these two quests:
    1. Go to Feathermoon Stronghold and talk to Angelas Moonbreeze, who gives you a quest called The Sunken Temple to go talk to Marvon. This seems like one of those optional linking quests, but it’s not; Marvon won’t offer you any Sunken Temple quests without doing this.
    2. Marvon will then invite you to get the Stone Circle from his workshop in Ratchet.
    3. Then you’ll finally be offered Secret of the Circle and Into the Depths.

The Essence of Eranikus

  • Quest level 55, requires 48 to get.
  • Acquired and completed inside Sunken Temple by looting a quest starter off the corpse of the final boss (Shade of Eranikus). Use it, accept the quest, and then just hit the brazier in the corner of the room to complete it.

Class Quests
At level 50, everyone is given a quest chain by their class trainer that will eventually send you to the Sunken Temple. These quest chains are often worth doing; for some classes the rewards are very good even at high levels (eg one of the shaman rewards is still unmatched at 70). The class quests generally involve killing one of the green dragons in Sunken Temple, or killing the mini-bosses around the inner ring of statues.

Note that they all have a small chain, often involving annoying zones like Azshara and/or annoying features like low drop rates, that must be completed before you get the Sunken Temple part of the chain.

The class quests can be found at WoWhead here:

Normal Service Has Resumed!

First of all, I’d like to apologise for my radio silence over the last, oh, month or two. My health yo-yoed quite a lot, which made it hard to keep up with WoW, let alone blogging – and, of course, once you’ve had a break it’s hard to know where to start again.

Anyway, I’m back now, so greetings to those of my readers who haven’t yet abandoned me, and thankyou to everyone who sent well-wishes and the like. :)

Coming up next: a series of checklists for instance quests, and then back to the paladin-fu!

2008: New Year's Resolutions

Leafshine of Lust for Flower has posted New Year’s Resolutions for 2008, and it seems like the thing to do, so: herewith, my goals and hopes for WoW 08.

  1. Get as far as possible in endgame raiding. ’07 was a slow-paced year for my guild, raiding-wise; in ’08, I’m hoping we can see and succeed in a lot more content. Within reason, mind you, as we’re not a hardcore guild and have no desire to be – but there’s a lot of stuff out there that I’m really looking forward to. (And some that makes me wince to think about. Serpentshrine Cavern, I’m looking at you.)
  2. Experience the Wrath of the Lich King beta. I was lucky enough to be in the open beta for The Burning Crusade, and I loved it. It was a very different atmosphere from normal live servers; there was a real community cameraderie and spirit, and I made some good friends there. And I loved having the chance to see some stuff really fresh, and contribute to the community: I wrote a Jewelcrafting levelling guide that garnered thanks and appreciation for months, and it’s really nice to have a chance to make a difference like that.
  3. Get my shammy to 70. I’ve got two 70s already, my pally main and my mage farmer, but I’m really enjoying the elemental playstyle, and I’d enjoy questing on her (and some non-raid casual instancing, and perhaps PvP).
  4. Hit the ground running when WotLK comes out. I kind of missed the boat on TBC: I was there for the midnight release, but I didn’t make the most of the month-ish immediately thereafter. I was burnt out on guild drama (we’d had some nasty stuff go down at the end of ’06); I was burnt out on levelling (my mage hit 60 on the day of TBC’s release after a lot of straining on my part); and I was fairly unwell to boot, so I was very unfocused. So I missed out on a lot of my guild’s original push through the TBC content, and constantly felt as though I was floundering behind. When WotLK hits, I intend for things to be very different.
  5. Farm up a lot of cash. I hate being skint in WoW, and I always am. Altaholism is an expensive condition, and a total lack of patience with farming compounds the problem.
  6. Get to Exalted with the League of Arathor (Arathi Basin faction) and the Silverwing Sentinels (Warsong Gulch faction). Apart from the Draenei-only tabard, I have every single tabard the Alliance has ever had access to – apart from the AB and WSG tabards. This must be rectified.
  7. Get to Exalted with the Winterspring Frostsaber trainers. I don’t desperately want the Frostsaber mount, but it is nice, and it’s another faction to work on that I’ve never tried out before. With the improved rep rewards (250 rep per hand-in, instead of 75) it’ll be doable, instead of soul-destroying.
  8. Keep up this blog. I can be a bit sporadic about posting, sometimes, but I do have a lot to talk about. Heck, I have an index card with a nice long list of things I want to talk about here.

So, those are my resolutions: most are applicable to pre-WotLK WoW, because I don’t really know what’s specifically in store come WotLK. If I get all these done before WotLK, I’ll post a revised list for post-expansion goals. :)

What are yours?

Jewelcrafting Quick Reference Sheet: 2.4.2

Sorry for the radio silence; for health reasons, I’ve been spending very little time online, and it’s really limited my blogging time. Still here! Not dead! And in the meantime, a quick update for this post:

The Jewelcrafting Quick Reference Table has been updated to include the four new jewelcrafting patterns introduced in patch 2.4.2, which went live this week.

This table includes all jewelcrafting gem cuts excluding BoP gems that are JC-only. It is current as of 15 May 08, Patch 2.4.2 live build.

Jewelcrafting Reference Table

If you prefer it in PDF form, you can download a copy here: jc24c.pdf.

Updated 15 May 08 with the four new cuts in 2.4.2 (Reckless Noble Topaz, Quick Dawnstone, Forceful Talasite and Purified Shadowsong Amethyst).

Find the Joy

I’m sure everyone knows people who only play characters of one type, whether it’s the healer who comes equipped with a pally main and shammy and druid alts, or the tank with one of each type, or the pet-lovers who play hunters and warlocks.

The trouble is, once you’ve played a character to the level cap, and spent time and thought and practice on how to be the best darn whatever-you-are you can be, it can be very easy to fall into a rut of always thinking like that character.

I’ve known a number of rogues who rolled a druid alt, feraled it up, and were deeply unhappy that their druid couldn’t Vanish, or pick pockets, or open locks – no, my friend, you’re not playing your druid. You’re trying to play another rogue. And you know, if that’s the play experience you want, more power to you! Roll another rogue! Heck, I’m levelling a new babypaladin at the moment because I haven’t played Ret since about patch 1.8 and the class has changed amazingly since then, and I want to see how Retribution plays now. There is nothing wrong with having multiple characters of one class.

But if you want to enjoy your alts, stop worrying about the ways in which they are similiar-but-inferior to a class you’ve loved before. Look for the ways they’re new and different. All the classes are basically balanced, on a broad scale – each class has advantages and disadvantages, and a unique playstyle. Blizzard did not save up all the cool toys and give them to a single class; each class has one or more factors that makes it unique, and therefore potentially fun. Stop thinking about all the things that your new class is lacking – things you used to rely on or enjoy with your last character. Instead, look at what your character can do in a way that’s unique to them – try and think about how Blizzard made their choices.

“Okay, all the cloth-wearing classes need to be able to DPS solo without a tank, but how do we make them different? Okay – mages are the squishiest, so we give them Frost Nova, a way to snare mobs at range and then cast at them from a safe distance. Shadow priests can heal themselves in a pinch, but they can’t rely on that, so let’s give them a way to mitigate the damage they wind up taking anyway – we’ll give them Vampiric Embrace. And warlocks don’t have shields, and don’t have snares, so they’ll need other ways to keep the monsters away from them – let’s give them Fear, and maybe a pet that can tank (until they do too much damage).”

When you’re playing your warlock alt instead of your mage main, don’t bemoan the fact that you don’t have Frost Nova or Sheep or Ice Barrier. Look at what you do have – Fear, a voidwalker, a succubus, Drain Life. Learn how to play the class you’ve chosen to try out – if you’re truly unhappy that it’s not more like a mage, then delete your lock and roll another mage! No-one expects everyone to enjoy every playstyle – heck, I still can’t make myself play a warrior for 20 levels or more – but it’s unfair to any class to expect it to be just like the last class you enjoyed, and to blame the class or the devs when it isn’t.